Associate Lighting Technical Artist


Warner Bros. Entertainment Group

Position Type

Full Time


Game Development/Publishing, Graphics/Design/Art


United States - Utah - Salt Lake City

Posted Date

Mar. 05, 2020

Req Number


Company Overview

WarnerMedia is a leading media and entertainment company that creates and distributes premium and popular content from a diverse array of talented storytellers and journalists to global audiences through its consumer brands including: HBO, HBO Now, HBO Max, Warner Bros., TNT, TBS, truTV, CNN, DC Entertainment, New Line, Cartoon Network, Adult Swim, Turner Classic Movies and others.

Warner Media, LLC and its subsidiaries are equal opportunity employers. Qualified candidates will receive consideration for employment without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.

Business Unit Overview

Avalanche Software has been in the video game business for over 22 years. Formerly a Disney Interactive company, Avalanche was acquired by Warner Bros. Interactive Entertainment in 2016. The studio's first title under WBIE was a companion video game to Cars 3 in partnership with Warner Bros., Disney, and Pixar. We are at the top of our game and excited to be a part of WBIE Interactive! We can’t wait to share what’s next in the world of immersive experiences!

Opportunity Overview

The Job

Avalanche Software, a WB Games studio, seeks a Lighting Technical Artist to work closely with a talented group of artists and engineers on an exciting, soon to be announced AAA title.

The Lighting Technical Artist will work closely with a team to create visually stunning lighting and ambiance for real world settings and will contribute to the overall aesthetic beauty of the game. The successful candidate will work to create and optimize UE4 light setups in addition to working with our proprietary time of day lighting system.

The Daily

  • Work with Lead Lighting Artist and Artists to identify processes and best practices for authoring and optimizing light setups.
  • Help ensure lighting consistency across the entire game.
  • Work with engineers to create artist friendly lighting workflows which empower creativity.
  • Assist in problem solving game rendering issues with lighting, VFX and shaders.
  • Help maintain balance between quality and performance.
  • Create and maintain any aspects of lighting as needed.
  • Provide training and guidance to art team.
  • Stay current on the latest developments in rendering and lighting.

The Essentials

  • Lighting experience developing in Unreal Engine 4.
  • Expert grasp of properties of light, color, mood and materials.
  • Organized and effective communication skills.
  • Solid work ethic.
  • Strong artistic eye.
  • Must be a team player.
  • Ability to prioritize and multi-task.