Warner Bros. Entertainment Group

Position Type

Full Time


Game Development/Publishing


United States - Washington - Kirkland

Posted Date

Oct. 08, 2019

Req Number


Company Overview

Warner Bros. has been entertaining audiences for more than 90 years through the world’s most-loved characters and franchises. Warner Bros. employs people all over the world in a wide variety of disciplines. We're always on the lookout for energetic, creative people to join our team.

Business Unit Overview

For the past 20 years Monolith has been obsessed with delivering a unique gaming experience for our fans. Starting with Blood, our very first title – all the way to our most recent offering, Middle-Earth: Shadow of Mordor, we are constantly pushing the envelope to combine innovative gameplay, inventive narratives, cutting edge tech & AI, and stunning visuals. We are challenging ourselves even further to ensure that our next game is going to be our best yet.
That’s where you come in – for us to achieve that we need the best and brightest talent the industry has to offer. Come join us and help create our next AAA title!

Opportunity Overview

What part will you play?

Monolith Productions, a division of WB Games Inc., is seeking a Producer to support our world construction group by facilitating exceptional and thorough cross-discipline communication. This Producer would be working with the Art and Design groups to realize the world that our game will take place in. This includes aiding vision holders in maintaining continuous alignment on goals and needs for the world. The Producer will manage the work for a group of 10 - 30 internal artists and designers including coordinating with external development groups. The Producer would be responsible for creating and maintaining the development plan that adheres to project limitations.

  • Managing the production process of World Construction throughout all production phases.
  • Responsible breaking down project and team goals into meaningful milestones as well as maintaining a long term schedule (development plan.)
  • Drive assets through their entire pipeline; ensuring teams are both getting what they need upstream and delivering appropriate content downstream.
  • Update and maintain documentation for scope, processes and toolsets.
  • Work with technical leadership to understand and meet technical considerations.
  • Update and maintain documentation for scope, processes and toolsets.
  • Checking up on the status for the current milestone goals. (both in person and through Jira)
  • Unblocking team members when they hit a roadblock for their current task.
  • Checking up on the status for the current milestone goals. (both in person and through Jira)
  • Collaborate across disciplines to align milestone priorities and solve dependencies.
  • Enable internal team communication through regular standups and weekly content reviews to confirm tasks are on track and any dependencies will be solved.
  • Communicate adjustments to planned outcomes, highlighting ramifications related to dependencies across the project
  • Identifying and resolving high level vision discrepancies as well as aiding in clarifying cross-discipline problems that impact the World
  • Working with the design team and other producers to identify gameplay requirements for current and future work.
  • Working with Art leadership to ensure fidelity targets are being met.
  • Help set the tone for our shared production philosophy. Using judgement within defined practices anticipating change in order to direct efforts as needed.
  • Provide clear tasks and timelines for all team members and follow up on any questions or concerns.
  • Monitor team health and work with leads and Senior Management to maintain good morale and productivity.
  • Manage and Mentor members of the production staff.

What do we require from you?
  • Passport eligibility preferred.
  • Minimum 3-5 years’ experience working as a Producer on an internal development team within the videogame industry.
  • Shipped at least 1 title working directly with Art and/or Content teams.
  • Self-Motivated and willing to take initiative.
  • Thorough understanding of the game development stages and process.
  • Strong time management skills with a proven ability to focus on priorities, solve problems, juggle multiple tasks and meet deadlines.
  • Good communications skills, a friendly and open nature, and an active and curious mind.
  • Able to communicate effectively across all disciplines (Audio, Writing, Design, Engineering, etc.).
  • Excellent leadership, communication, interpersonal, and organizational skills.
  • Able to identify problems and solve them with a “can-do” attitude.
  • Able to balance multiple teams and tasks at a time.
  • We are looking for people who play games and understand why they love playing them.
  • Thorough working knowledge of Jira.
The Warner Bros. Entertainment Group of Companies is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran's status (including protected veterans, as may be required by federal law), sexual orientation, gender identity or any other category protected by law.